Items
In item set
Press and Marketing Materials
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Sonic & All-Stars Racing Transformed
Sonic & All-Stars Racing Transformed is a kart racing game developed by Sumo Digital and published by Sega. It was released for the PlayStation 3, Xbox 360, and Wii U in November 2012; for PlayStation Vita in December 2012; for Windows in January 2013; for Nintendo 3DS in February 2013; and for Android and iOS devices in January 2014. The PS3 and Wii U versions of the game were released in Japan on May 15, 2014. Sonic & All-Stars Racing Transformed is the sequel to Sonic & Sega All-Stars Racing, and the fourth installment in the Sega All-Stars series. The game was a launch title for the Wii U in North America and Europe. Sonic & All-Stars Racing Transformed received positive reviews from critics, with many praising the character roster and major improvements from its predecessor. It received a nomination for "Best Racing Game of 2012" from GameTrailers, and was nominated for a Golden Joystick Award in 2013 for the "Best Multiplayer" category, losing to Payday 2. Sumo Digital developed a third racing game in the Sonic series, Team Sonic Racing. The vehicle transformation mechanic featured in Sonic & All-Stars Racing Transformed appears in the upcoming Sonic Racing: CrossWorlds. -
Sonic & Sega All-Stars Racing
Sonic & Sega All-Stars Racing is a 2010 kart racing video game developed by Sumo Digital and published by Sega. It was released for Wii, Xbox 360, PlayStation 3, Nintendo DS, and Windows, featuring characters from multiple Sega franchises. The game is the third title in the Sega All-Stars series, preceded by Sega Superstars Tennis. A mobile version was developed by Gameloft,[ and released for iOS in June 2011] as a paid download. A version for OS X was released by Feral Interactive in April 2013. The game received mostly positive reviews from critics. A sequel, Sonic & All-Stars Racing Transformed, was released in 2012, featuring more characters and representing a wide-variety of Sega-owned franchises. -
Sonic Colors
Sonic's latest adventure takes him to the most unusual and amazing place ever seen in the Galaxy, 'Dr. Eggman's Interstellar Amusement Park'. Created by the normally evil, but ready to change his ways Dr. Eggman, the park floats in space above Sonic's home planet and opens to much fanfare. All seems decent enough, until Sonic uncovers the truth. An alien race known as the Wisps have been taken hostage by Dr. Eggman, who's using their unique powers to deadly use inside the theme park itself. Sonic arrives to save the day, of course, and discovers that the Wisps are happy to aid him in his quest, as well as share their powers with the blue blur. -
Sonic the Hedgehog 4: Episode I
Sonic The Hedgehog 4, as the title indicates, is a direct sequel to the classical series of Sonic platformers on the Sega Mega Drive / Genesis. The story continues after the events of Sonic 3 and Sonic & Knuckles, where Sonic and his friends spoiled the plans of Sonic's nemesis, Dr. Eggman (a.k.a. Dr. Robotnik), once again by destroying his Death Egg and returning the stolen Master Emerald. The victory, however, is short-lived, as Eggman is up to revenge and rebuilds and improves his greatest creations for the sole purpose of destroying Sonic once and for all. -
Space Channel 5
Space Channel 5 is a rhythm video game developed and published by Sega for the Dreamcast. It was later ported to the PlayStation 2 and Game Boy Advance. Following space-faring reporter Ulala as she investigates an alien invasion, players engage in rhythm-based combat where Ulala mimics the actions of rivals in time to musical tracks. The game was conceived by Tetsuya Mizuguchi, who was told to create something aimed at a female audience. Production lasted two years, with a staff of around 20 that included company veterans and newcomers to game development. The music, composed by Naofumi Hataya and Kenichi Tokoi, drew inspiration from big band music. Ken Woodman's "Mexican Flyer" had informed the musical style and acted as the theme song. The overall style was influenced by culture from the 1950s and 1960s, and the later music videos of Peter Gabriel and Michael Jackson, the latter having a cameo appearance in the game. -
Space Channel 5: Part 2
Space Channel 5: Part 2 is a rhythm video game developed by United Game Artists and published by Sega for Dreamcast and PlayStation 2. It is a direct sequel to the 1999 game Space Channel 5. The game received a high-definition port to Microsoft Windows, Xbox 360 and PlayStation 3 in 2011 from Sega. In a space age future, reporter Ulala takes on a group called the Rhythm Rogues and their leader Purge when they unleash a dancing madness on the galaxy. As Ulala, players engage in rhythm-based combat through scripted levels where Ulala mimics the actions of rivals in time to musical tracks. Alongside the single-player story campaign, there exists an endurance mode called Ulala's Dance and a multiplayer option for both modes. Part 2 was produced over two years by many of the same staff; it was the team's last game prior to being merged with Sonic Team, and the last produced by Tetsuya Mizuguchi prior to leaving Sega in 2003. Shifting to 3D graphics from the pre-rendered videos of the first game, Mizuguchi included several features based on the team's wishes and feedback from the first game. The music was composed over the course of a year, and spawned four soundtrack albums. The game was a critical and commercial success, with many critics citing it as superior to the original due to its improved gameplay and more varied soundtrack. -
Space Channel 5: Ulala's Cosmic Attack
Space Channel 5: Ulala's Cosmic Attack is a port of the first Space Channel 5 for the Game Boy Advance (GBA). The plot, characters, and gameplay are identical to the original. -
Special Force
Established in 1995, Dragonfly is a developer of game software in Korea. Debuting The Tour of Duty in 1996, Dragonfly has developed numerous titles including the RPGs Karma, Anpanman I, Anpanman II, Walpurgis Night and Karma Online. Building on the success of the online shooter Karma Online, Dragonfly developed Special Force in 2004 with more advanced technology and expertise. By January 2006, Special Force had over 8 million members with 115,000 concurrent users, cementing the game as a household name among Korean games. Although Karma Online and Special Force were released at a time when MMORPG was in vogue, Dragonfly was able to establish FPS as an accepted genre despite unfavorable market conditions. The company was acquired by Neowiz Games. -
Spider-Man: Shattered Dimensions
Leap into a thrilling action-packed adventure set in four dramatically different universes from Spider-Man lore. * Experience locations never before seen in a Spider-Man game, from lush jungles and dusty deserts to various urban terrains. * Penned by acclaimed comic book writer Dan Slott, embark on a mission to contain the magical energy of the Tablet of Order and Chaos. * For the first time, Spider-Man can deliver damage up close and personal via a first person perspective during key moments of battle. * Discover a vast new cast of ferocious villains, including Kraven, the world’s greatest hunter, and Hammerhead. -
Spiral Knights
Spiral Knights is a massively multiplayer online game created by Three Rings Design and now owned by Grey Havens. The free-to-play, Java-based game was released in 2011 and is still updated occasionally with re-occurring events, but has not received significant content additions since 2019. In the game, the player controls a knight of the Spiral order, which has crash-landed on the mysterious planet Cradle. Knights cooperatively battle monsters throughout the Clockworks, the dungeon that fills the planet's interior. They also battle each other in an optional player-versus-player mode. Spiral Knights reached one million accounts in its first three months and three million accounts in its first thirteen months. The game won Best Online Game Design, and was nominated for three other awards, in the 2011 Game Developers Choice Online Awards. -
Spore
Spore is a 2008 life simulation real-time strategy god game developed by Maxis and published by Electronic Arts for Microsoft Windows and Mac OS X. Designed by Will Wright, it covers many genres including action, real-time strategy, and role-playing games. Spore allows a player to control the development of a species from its beginnings as a microscopic organism, through development as an intelligent and social creature, to interstellar exploration as a spacefaring culture. It has drawn wide attention for its massive scope, and its use of open-ended gameplay and procedural generation. Throughout each stage, players are able to use various creators to produce content for their games. These are then automatically uploaded to the online Sporepedia and are accessible by other players for download. Spore was released after several delays to generally favorable reviews. Praise was given for the fact that the game allowed players to create customized creatures, vehicles, and buildings. Spore was criticized for its gameplay which was seen as shallow by many reviewers; GameSpot remarked: "Individual gameplay elements are extremely simple." Controversy surrounded Spore due to the inclusion of SecuROM, and its digital rights management software, which can potentially open the user's computer to security risks. -
Star Trek
Star Trek is a third-person action-adventure Star Trek video game. It was developed by Digital Extremes and co-published by Bandai Namco Entertainment under license by Paramount Pictures in association with CBS Studios International. The game was released in North America on April 23, 2013, for PlayStation 3, Xbox 360, and Microsoft Windows platforms. -
Star Trek Online: Legacy of Romulus
Legacy of Romulus is Star Trek Online's first expansion pack -
Star Wars: Clone Wars Adventures
Clone Wars Adventures is a free to play online virtual world in which players can socialize in classic Star Wars settings right out of the Clone Wars Television show, or compete in action and puzzle games to earn credits to spend on new customized outfits and gear. -
Star Wars: Galaxies - Trading Card Game
Created following the success of Sony Online Entertainment's Legends of Norrath digital card game, Star Wars Galaxies: TCG is both a stand-alone, online-only strategy game, and a tie-in with the Star Wars Galaxies MMO. Players can download a free trial of the card game with limited content, but must be a Galaxies subscriber to participate in the majority of game modes. The card game can be played within the MMO, or through a separate downloadable client.